Technical Sound Designer at Sledgehammer Games
Overview
We seek a passionate Technical Sound Designer to craft immersive audio experiences for our next AAA project. This hybrid role in San Mateo collaborates with global studios to deliver groundbreaking sound design. Join a dynamic team dedicated to shaping unforgettable gameplay.
What You'll Do5
- 1Design and implement real-time audio control scripts using Lua or Python
- 2Lead audio asset integration and optimization for PS5 Xbox Series X and PC platforms
- 3Collaborate with audio programmers to build adaptive sound systems aligned with gameplay needs
- 4Develop interactive linear sound effects that enhance player immersion
- 5Drive technical audio workflow standards while mentoring cross-functional teams
Requirements5
- 1Minimum three years game audio development experience with shipped major titles
- 2Proficiency in Python or Lua scripting languages and visual scripting tools
- 3Strong understanding of audio engines and middleware for interactive systems
- 4Familiarity with PS5 Xbox Series X PC audio specifications and limitations
- 5Experience with professional DAWs and audio engineering principles
Salary Insight
$62 - $116k per year
Location
Required Skills
Similar open positions
Explore active roles that match your skills and interests.
Certain Affinity, Inc.
VerifiedSenior Technical Artist at Certain Affinity Inc.
Certain Affinity seeks a Senior Technical Artist to enhance visual quality across iconic franchises and original IP. Based in Austin Texas and Toronto Canada, the role focuses on evolving culture through innovation, diversity, and work-life balance. The artist will lead improvements in visual fidelity and performance of art pipelines for current projects while collaborating with Art Design Engineering and Rendering teams. This position reports to the Technical Art Director and requires deep production experience combined with technical expertise in Unreal Engine.
Studio Wildcard
VerifiedSenior Gameplay Programmer - Remote or On Site
Lead ownership of gameplay systems and development tools for artists and designers. Collaborate with cross-discipline teams to enhance existing solutions and define innovative approaches. Drive impact within the expanding ARK franchise. Join a dynamic studio committed to AAA quality for indie experiences.
Bose Corporation, U.S.A
VerifiedDigital Signal Processing Engineer – Audio Technology at Bose Corporation
Bose Corporation seeks a senior DSP engineer to drive audio technology innovation within our Audio Technology Licensing team. This role focuses on designing scalable, portable signal processing algorithms for partner platforms while ensuring robustness and real-world performance. The ideal candidate thrives in cross-functional collaboration and owns end-to-end algorithmic solutions.
sustainabletalent
VerifiedPython Developer, Game Tools & Content Pipelines
You will own the design and development of Python tools and content pipeline systems for Nvidia LightSpeed Studios, impacting game development workflows at a global scale. Your work supports projects like RTX Remix and Avatar Cloud Engine, where you will collaborate with cross-functional teams to build robust applications. You will work with Pixar USD, NVIDIA Omniverse, and Git in both Linux and Windows environments. This role stands out for its focus on next-gen game content creation and the opportunity to shape internal tooling used by AAA studios.
Bose Corporation, U.S.A
VerifiedEmbedded Software Engineer Bose Corporation
Lead the Active Sound Management team to design algorithms for superlative audio experiences in cars. Own signal processing software architecture and frameworks/firmware for proprietary algorithms running on multi-core floating point DSPs SoC CPU micro-controllers. Shape the future of audio technology.
magnopus
VerifiedSenior Artist Virtual Art Department
Lead a team to push boundaries of real-time world-building and ICVFX. Build world-class virtual production capabilities on a global stage showcasing cutting-edge technology. Join Magnopus Los Angeles team to define future of collaborative realtime filmmaking.